11 Second Club Oct 08 – Final
filed in Animation on Oct.31, 2008
yep, i’m calling it a final! for all it’s flaws…
Download movie: 11sec_oct08_submit_01
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filed in Animation on Oct.31, 2008
yep, i’m calling it a final! for all it’s flaws…
Download movie: 11sec_oct08_submit_01
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filed in Animation on Oct.29, 2008
Lipsync, lots more polish. Making progress…
Download movie: 11sec_oct08_polish_02
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filed in Animation on Oct.27, 2008
Polish pass 1 – no lipsync, and still lots of polish stuff to do. Deadline, here we come!
Download movie: 11sec_oct08_blocking_02
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filed in XSI on Oct.24, 2008
http://www.autodesk.com/softimage
It’s hard to imagine how this is a good thing…
filed in Animation on Oct.22, 2008
Starting a little late, but what the hell. Blocking pass 1 for the 11 Second Club, October 08 edition. Set in a greasy Vegas casino, somewhere in pokie hell.
Download movie: 11sec_oct08_blocking_01
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filed in XSI on Oct.22, 2008
Thanks to Roman Kobryn over at AnimationMentor, who requested such an abomination of nature, cgBreakdown now does overshoots. There’s a new tab in the interface, so you can now send your character’s limbs in all sorts of directions at the same time!!!
Grab it on the cgBreakdown page