cgBreakdown v1.33
filed in XSI on Jan.26, 2010
A small update to cgBreakdown. Will now update params on refmodels, which tend to report themselves as locked. Thanks to Alex Kong for the heads up.
filed in XSI on Jan.26, 2010
A small update to cgBreakdown. Will now update params on refmodels, which tend to report themselves as locked. Thanks to Alex Kong for the heads up.
filed in XSI on Jan.15, 2009
Fixed a bug in cgBreakDown – it now ignores fcurves with no keys (very practical idea, thanks SoftImage). This previously caused the script to error out. Grab it on the cgBreakDown page.
filed in XSI on Oct.24, 2008
http://www.autodesk.com/softimage
It’s hard to imagine how this is a good thing…
filed in XSI on Oct.22, 2008
Thanks to Roman Kobryn over at AnimationMentor, who requested such an abomination of nature, cgBreakdown now does overshoots. There’s a new tab in the interface, so you can now send your character’s limbs in all sorts of directions at the same time!!!
Grab it on the cgBreakdown page
filed in XSI on Sep.25, 2008
cgBreakdown and cgNukeIO are back online – get ‘em in the 3dTools section.